Deck Guide OP17 Format

Nico Robin OP09 Deck Guide

Banish, ramp, and Yellow payoff cards all in one shell. Purple/Yellow Nico Robin stands out in the OP17 format thanks to built-in Banish, very fast DON!! acceleration, and access to major Big Mom cards.

Nico Robin OP09 deck guide icon

Decklist

Curve Guide

Go First

Going first is your best start. It allows you to drop Linlin on turn 4 optimizing ramping and board pressure

1 DON!!

Charlotte Pudding is your searcher and helps you find a Big Mom Pirates card to set up your next turns.

3 DON!!
+

Charlotte Pudding lets you draw 3 cards while placing 1 strategic card in the trash, then Nico Robin attacks so you can reach 6 DON!!.

6 DON!!
+

It's to Die For♡ pushes you up by as much as 2 DON!!, and Charlotte Oven gives you access to the Character you trashed with Pudding if Oven gets K.O.'d.

10 DON!!

Because of the previous turns, you can reach 10 DON!! as early as turn 4 and land Charlotte Linlin to add a large body, increase board pressure, draw 1 card, and either add 1 Life or trash 1 of your opponent's Life depending on the situation.

Go Second

2 DON!!
+

Streusen and Charlotte Pudding help you find your Big Mom Pirates cards to set up your next turns.

4 DON!!
+

Charlotte Pudding draws 3 and loads the trash, then Nico Robin attacks so you keep converting the turn into extra DON!!.

7 DON!!
+

Attach 3 DON!! to your Nico Robin leader and attack for 8k, then use the leader effect to add 1 DON!!. On your next turn, you will have 10 DON!!, while Charlotte Oven keeps the discarded Character line available if Oven is removed.

10 DON!!

The same payoff arrives here as well: Charlotte Linlin gives you the big body, extra pressure, a draw, and the choice between adding 1 Life or trashing 1 of your opponent's Life.

Hybrid Tactics & Combos

The Banish Threat

Robin's built in Banish is a psychological weapon.

Opponents hate taking Banish damage, so they will waste Counters early just to block your 5000 power Leader attacks. This drains their hand extremely fast.

Gum Gum Giant Abuse

Since you run Purple, you have access to the 1 cost Gum Gum Giant event.

It gives +4000 Power for free just by trashing a brick from your hand, letting you defend your board

Deck Overview

The "Rope-a-Dope" Strategy. Drag your opponent into deep waters. Spam your board with 4k-Power Trigger characters that punish the opponent for KO'ing them. Then, drop the 10c Linlin to magically buff all your 4k bodies into 8k Bosses for massive lethal swings.

  • Leader has Banish built in, starving the opponent of life cards right from the start.
  • Unbelievable ramp speed for a deck that runs Yellow triggers.
  • Access to broken Purple defensive events like Gum Gum Giant.
  • Ramping too fast without searchers or drawers (like 3c Pudding) will completely empty your hand.
  • Relies on seeing specific cards early to establish the ramp curve.
  • Susceptible to Aggro if you don't hit your healing in the mid/late game.
  • Leader Robin: Toss a trigger, get a DON!!, and swing with Banish.
  • 10c Linlin: Linlin buffs your board and allows you to heal or damage your opponent

Matchups

Favorable
Dracule Mihawk OP14
Dracule Mihawk OP14
Charlotte Linlin OP17
Charlotte Linlin OP17
Portgas.D.Ace OP16
Portgas.D.Ace OP16
Shanks OP17
Shanks OP17
Boa Hancock OP14
Boa Hancock OP14
Slightly Favorable
Enel OP15
Enel OP15
Even
Sabo OP13
Sabo OP13
Kaido OP17
Kaido OP17
Slightly Unfavorable
Rocks.D.Xebec OP17
Rocks.D.Xebec OP17
Monkey.D.Luffy OP17
Monkey.D.Luffy OP17
Unfavorable
Luffy and Ace ST30
Luffy and Ace ST30