Deck Guide

Crocodile OP14 Deck Guide

Complete reference guide for Crocodile OP14: decklist, curve checkpoints, mulligan priorities, tech options, and matchup focus leaders. Built for fast reading between rounds.

Crocodile OP14 guide icon

Decklist

Main list for Crocodile OP14.

Options & Tech Cards

Alternative cards and tech options.

If you need a cheap blocker, this is the best option. It feels great in the deck, and the Leader effect makes it very easy to reach 10 cards in trash. Play 2x if aggro is the most popular deck in your local meta.

One of the best 2K counters available for black decks. You do not want to mill your spells or the wrong Character, and Shirahoshi helps recover key pieces while also protecting you from deckout. It is not searchable, but it is still a strong 4x option.

Mulligan

1st or 2nd this deck need to see 1C serch for fill the trash + the most important Character MR2 for double swing and reborn one of your Character.

If you don't see this combo mulligan is the way.

Curve Guide

Turn-by-turn curve reminders for going first or second.

Curve 1st

1 DON
For missing Character.
3 DON
& 7K to Leader.
5 DON
Increase value.
7 DON
Moria 7C?! Infinite combo reborn MR2+serch Wednesday+MR1 MR4+Goldenweek [W/ Leader Eff]
Late Game
Stun! Stun! Stun!

Curve 2nd

2 DON
For missing Character.
4 DON
Increase value.
6 DON
Before play/reborn Character swing with MR2 and use Leader effect on it, after that run MR1 for board control or MR5 for draw two cards.
8 DON
At 8 DON you have two options: play Ms. All Sunday if the opponent don't have pressure on board and you can use this turn for board spam, or play 8C Croco if your opponent big body on field or you need survive this turn, stun two opponent Character but remember that Crocodile is your late game option.

Tips

Key reminders, board control lines, and late game stun patterns.

Combo 1 Board Control

For this combo, you want MR2 to stick on board from the previous turn. Use the Leader ability on it, re-summon MR1 from trash to rest a 0-cost opponent Character, then play Ms. Wednesday and use her effect. That gives you two easier swings, and if you still have 5 DON left, you can also consider playing MR5 to refresh your hand.

Combo 2 Triple Stun

Play Crocodile and stun a 9C opponent Character, use Leader ability on it and reduce at 0C another rested Character, trash one card and play 8C from your trash for stun the second 9C opponent Character, last but not least use the spell on 0C for the third stun. If you play correctly may stun 2x 9C and 1x 10C crazy!

Matchups

Key leaders for the matchup spread.

Even/Slight Disadv.
Boa Hancock
  • Start 2nd
  • Manage your life
Negative MU
Imu
  • Start 2nd
  • Manage your life
  • 1C spell help for blocker
Positive MU
Dracule Mihawk
  • Start 1st
  • Control board
  • 8C Croco stun 9C Mihawk
Positive MU
Donquixote Doflamingo
  • Start 1st for push
  • Grow your board with Sunday for more swings
Negative MU
Ace
  • Start 2nd
  • Control board
  • 6K is a problem
Negative MU
Monkey.D.Luffy
  • Start 1st
  • Manage life
  • Use 8C on Sanji/Roger