OP18

OP18 God’s Dominion Revealed Cards List

This page tracks the currently revealed OP18 God’s Dominion cards officially shown by Bandai for the One Piece Card Game. OP18 is notably centered on the Holy Knights (God's Knights) and Water 7, and new cards will be added here as they are revealed.

OP18 God’s Dominion Revealed Cards

122 officially revealed cards currently available on this page.

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OP18-001

Leader Card

Karoo

Animal / Alabasta

All of your Characters with both the {Animal} and {Alabasta} types gain Rush and +1000 power.

Once Per Turn When your {Alabasta} type Character is K.O.'d, draw 1 card.

OP18-002

Uncommon

Igaram

Alabasta

On Play You may trash 1 {Alabasta} type card from your hand: Draw 2 cards.

OP18-003

Common

Sea Cat

Animal / Alabasta

OP18-004

Rare

Karoo

Animal / Alabasta

Apply each of the following effects based on this Character's power: If it is 5000 or more, this Character gains Rush. If it is 6000 or more, this Character gains Banish. If it is 7000 or more, this Character gains Unblockable.

OP18-005

Common

Kung Fu Jugon

Animal / Alabasta

Your Turn This Character gains +1000 power for every of your [Kung Fu Jugon].

OP18-006

Common

Koza

Alabasta

If you have a [Nefertari Vivi], this Character gains Rush and +1000 power.

OP18-007

Common

Smoker

Alabasta / Navy

If your Leader has the {Navy} type, this Character gains Banish and +1000 power.

OP18-008

Rare

Chaka

Alabasta

If your Leader has the {Alabasta} type, this Character gains Rush.

On Play You may trash 1 Character card with 5000 power or less from your hand: Draw 2 cards and this Character gains Banish until the end of this turn.

OP18-009

Rare

Super Spot-Billed Duck Troops

Animal / Alabasta

Rush This card can attack on the turn in which it is played.

Activate: Main You may trash this Character: If you have 9 or more DON!! cards on your field, play up to 1 [Karoo] from your hand.

OP18-010

Uncommon

Tony Tony.Chopper

Animal / Alabasta / Straw Hat Crew

On K.O. Add up to 1 Character card with 4000 power or less from your trash to your hand.

OP18-011

Super Rare

Nefertari Vivi

Alabasta

All of your Characters with both the {Animal} and {Alabasta} type gain +1000 power.

Opponent's Turn This Character gains Blocker and +6000 power.

OP18-012

Common

Pincers

Animal / Alabasta

When Attacking Up to 1 of your characters with both the {Animal} and {Alabasta} types gains +1000 power until the end of your turn.

OP18-013

Rare

Pell

Alabasta

If your Leader has the {Alabasta} type, this Character gains Rush.

On Play You may trash 1 Character card with 5000 power or less from your hand: Draw 2 cards and trash up to 1 of your opponent's Characters with 3000 base power or less.

OP18-014

Common

Portgas D. Ace

Alabasta / Whitebeard Pirates

When Attacking Up to one of your Characters with the {Alabasta} type gains Rush during this turn.

OP18-015

Uncommon

Eyelashes

Animal/Alabasta

On Your Opponent's Attack You may trash this Character: If your Leader has the {Alabasta} type, give up to 1 of your opponent's Leader or Characters -3000 power during this turn.

OP18-016

Common

Monkey.D.Luffy

Alabasta/Straw Hat Crew

Banish On K.O. Play up to 1 {Alabasta} type Character card with 6000 power or less from your hand.

OP18-017

Common

Roronoa Zoro

Alabasta/Straw Hat Crew

Once Per Turn If your {Alabasta} type Character would be removed from the field by your opponent's effect, you may give your Leader -2000 power during this turn instead.

When Attacking Up to 1 of your {Alabasta} type Characters gains Rush during this turn.

OP18-018

Common

Let's Go, Karoo!!

Alabasta

Main All of your {Alabasta} type Characters gain +1000 power during this turn.

Trigger Up to 1 of your Leader or Characters gains +2000 power during this turn.

OP18-019

Rare

Quaaaack

Animal / Alabasta

Main If you don't have a character with base 7000 power or more, give up to 1 of your opponent's characters -3000 power during this turn.

Counter Your leader gains +3000 power during this battle.

OP18-020

Common

Stop Fighting!

Alabasta

Counter You may add all Life cards to your hand: If your Leader is [Nefertari Vivi], give your opponent's Leader and all of your opponent's Characters -5000 power during this turn.

OP18-021

Leader Card

Franky

Water Seven / The Franky Family / Straw Hat Crew

All Stage cards in your hand have a +3000 Counter.

Activate: Main Once Per Turn DON!! -1: Play up to 1 Stage card with a cost of 5 or less from your hand.

OP18-022

Leader Card

Monkey.D.Luffy

Water Seven / Straw Hat Crew

DON!! x3 When Attacking Once Per Turn You may set this Leader as active. If you do, this Leader will not become active in your next Refresh Phase.

OP18-023

Common

Gaimon

East Blue

On Play Up to 1 of your {East Blue} type Leaders or Characters gains Banish until the end of your turn.

OP18-024

Common

Kokoro

Merfolk/Water Seven

Blocker (After your opponent declares an attack, you may rest this card to make it the new target of the attack.)

End of Your Turn You may trash this Character: Set your Leader as active.

OP18-025

Common

Gonbe

Animal/Water Seven

End of Your Turn If this Character is rested, set your Leader as active.

OP18-026

Rare

Sanji

Water Seven / Straw Hat Crew

If one of your {Straw Hat Crew} type Characters would be removed from the field by your opponent's effect, you may trash this Character instead.

OP18-027

Rare

Zoro and Sogeking

Water Seven / Straw Hat Crew

Opponent's Turn If your [Monkey D. Luffy] Leader has 3 DON!! cards attached and is active, set its base power to 7000.

On Play Set up to 2 of your DON!! cards as active, then up to 1 of your opponent's Characters with a cost of 6 or less cannot be rested until the end of your opponent's next turn.

OP18-028

Common

Chimney

Water Seven

Activate: Main You may rest 1 of your [Gonbe] and this Character: Set your [Monkey.D.Luffy] Leader as active.

OP18-029

Rare

Tony Tony.Chopper

Animal/Water Seven/Straw Hat Crew

Rush

When Attacking Once Per Turn Give up to 3 rested DON!! cards to your Leader and set this Character as active. Then, this Character will not become active in your next Refresh Phase.

OP18-030

Common

Nami

Water Seven / Straw Hat Pirates

Opponent's Turn If this Character is rested, give it -2000 power.

OP18-031

Super Rare

Nico Robin

Water Seven / Straw Hat Crew

Opponent's Turn If your Character would be removed from the field by your opponent's effect, you may rest this Character instead.

End of Your Turn Set up to 1 of your {Water Seven} type cards and up to 1 of your DON!! cards as active.

OP18-032

Uncommon

Buggy

East Blue/Buggy Pirates

On Play On K.O. Up to 1 of your opponent's rested Characters with 8000 power or less will not become active in your opponent's next Refresh Phase.

OP18-033

Common

Banban

Water Seven

Blocker (After your opponent declares an attack, you may rest this card to make it the new target of the attack.)

End of Your Turn You may trash this Character: Set up to 1 of your Characters as active.

OP18-034

Super Rare

Franky

Water Seven/Franky Family/Straw Hat Crew

On Play Play up to 1 {Franky Family} or {Straw Hat Crew} type card with a cost of 5 or less from your hand. Then, if you have a Stage with a cost of 5 or more, rest up to 1 of your opponent's Characters with a cost of 6 or less.

OP18-035

Common

Micheal and Hoicheal

Water Seven

OP18-036

Uncommon

Monkey.D.Luffy

Water Seven/Straw Hat Crew

End of Your Turn You may trash this Character: Draw 1 card and set your Leader as active.

OP18-037

Common

Yokozuna

Animal / Water Seven

Blocker (After your opponent declares an attack, you may rest this card to make it the new target of the attack.)

On K.O. Rest up to 1 of your opponent's cards.

OP18-038

Common

Shoot Down That Flag

Water Seven / Straw Hat Crew

Main Look at 5 cards from the top of your deck; reveal up to 1 [Sogeking] or {Straw Hat Crew} type card and add it to your hand. Then, place the rest at the bottom of your deck in any order.

Trigger Draw 1 card.

OP18-039

Rare

Gum-Gum Giant Axe

Water Seven / Straw Hat Crew

Counter Up to 1 of your [Monkey.D.Luffy] gains +2000 power during this battle. Then, if your Leader is active, draw 1 card.

OP18-040

Common

Diable Jambe Flambé Shot

Water Seven/Straw Hat Crew

Main K.O. up to 1 of your opponent's rested Characters with a cost of 7 or less.

Trigger Rest up to 1 of your opponent's Characters with a cost of 7 or less.

OP18-041

Leader Card

Ms. All Sunday

Baroque Works

When your Character with a type including "Baroque Works" and 3000 base power or more is K.O.'d, draw 1 card, and your opponent trashes 1 card from their hand.

OP18-042

Common

Hack

Fish-Man / Dressrosa / Revolutionary Army

On K.O. Draw 1 card.

Activate: Main Once Per Turn Give up to 1 rested DON!! card to 1 of your {Dressrosa} type Leader or Character cards.

OP18-043

Uncommon

Banana Gator

Animal / Alabasta

OP18-044

Common

Mr.Beans and Miss.Katherina

Baroque Works

DON!! x1 This Character gains +1000 power.

On Play Draw 1 card and trash 1 card from your hand.

OP18-045

Common

Mr Prince

Alabasta / Straw Hat Pirates

Under the rules of this game, also treat this card's name as [Sanji].

This Character gains +1000 power for every 5 Event cards in your trash.

OP18-046

Super Rare

Mr. 0 and Ms All Sunday

The Seven Warlords of the Sea/Baroque Works

On Play Draw 2 cards and give up to 2 rested DON!! cards to your Leader and all of your Characters.

On Your Opponent's Attack You may trash 1 card from your hand: Your Leader with a type including "Baroque Works" becomes 7000 base power during this turn.

OP18-047

Uncommon

Mr.1 (Daz.Bonez)

Cross Guild/Former Baroque Works

On Play Your Leader with the {Cross Guild} type or a type including "Baroque Works" gains Unblockable during this turn. (This card cannot be blocked.)

OP18-048

Super Rare

Mr.1 and Ms Doublefinger

Baroque Works

Rush

On Play Play up to 1 Character card with a cost of 5 or less with a type including "Baroque Works" from your hand.

OP18-049

Rare

Mr. 2 Bon Kurei (Bentham)

Baroque Works

On Play Look at 5 cards from the top of your deck and add up to 1 {Baroque Works} type card to your hand. Then, place the rest at the bottom of your deck in any order. Then, attach up to 1 rested DON!! card to your Leader or 1 of your Characters.

OP18-050

Rare

Mr. 3 and Ms. Goldenweek

Baroque Works

Blocker

On Play If your Leader has a type including "Baroque Works", up to 1 of your opponent's Characters with a cost of 7 or less cannot attack until the end of your opponent's next End Phase.

OP18-051

Rare

Mr.4 & Miss.MerryChristmas

Baroque Works

DON!! x1 This Character gains +1000 power.

On Play You may rest 5 of your DON!! cards: Place up to 1 Character with a cost of 6 or less and up to 1 Character with a cost of 5 or less at the bottom of the owner's deck in any order of your choosing.

OP18-052

Uncommon

Mr.5 & Miss.Valentine

Baroque Works

DON!! x1 This Character gains +1000 power.

On Play Play up to 1 Character card with a type including "Baroque Works" and a cost of 3 or less from your hand.

OP18-053

Uncommon

Mr. 7 and Ms. Fathersday

Baroque Works

DON!! x1 This Character gains +1000 power.

On Play Look at 3 cards from the top of your deck and place them at the top or bottom of your deck in any order.

OP18-054

Uncommon

Mr.8 and Ms. Monday

Baroque Works

DON!! x1 This Character gains +1000 power.

Opponent's Turn/Once Per Turn If one of your {Baroque Works} type Characters would be removed from the field by your opponent's effect, you may trash 1 card from your hand instead.

OP18-055

Common

Mr.9 & Ms. Wednesday

Baroque Works

DON!! x1 This Character gains +1000 power.

On Play Return up to 1 of your opponent's Characters with a cost of 2 or less to the owner's hand.

OP18-056

Common

Mr.13 and Ms. Friday

Animal/Baroque Works

DON!! x1 This Character gains +1000 power.

On Play You may place 1 of your Characters with a type including "Baroque Works" other than this Character at the bottom of your deck: Your opponent trashes 1 card from their hand.

OP18-057

Uncommon

Atomic Dicer

Baroque Works

Main You may rest 3 of your DON!! cards: Return up to 1 Character with a cost of 5 or less to its owner's hand.

Counter Your Leader gains +3000 power during this battle.

OP18-058

Common

This Kingdom Is Doomed. You Can't Save It!

The Seven Warlords of the Sea / Baroque Works

Main You may return 1 of your Characters to the owner's hand: Place up to 1 Character with a cost of 4 or less at the bottom of the owner's deck.

Trigger Activate this card's [Main] effect.

OP18-059

Rare

I Pray For Your Success !

The Seven Warlords of the Sea / Baroque Works

Main You may rest 1 of your DON!! cards and trash 1 {Baroque Works} type card from your hand: Draw 2 cards.

Counter You may trash 1 card from your hand: Up to 1 of your Leader or Character cards gains +3000 power during this battle.

OP18-060

Leader Card

Saint Gunko

Celestial Dragons / Holy Knights of God

Once Per Turn When a Character is played from your trash, draw 2 cards and trash 1 card from your hand.

Activate: Main Once Per Turn You may trash 1 card from your hand: If you have a Character with 8000 base power or more, add up to 1 DON!! card as active from your DON!! deck.

OP18-061

Super Rare

Iceburg

Water Seven/Galley-La Company

On Play Look at 5 cards from the top of your deck; reveal up to a total of 2 Stage cards or {Water Seven} type cards and add them to your hand. Then, place the rest at the bottom of your deck in any order.

OP18-062

Uncommon

Oimo and Kashii

Giant / World Government

OP18-063

Uncommon

Kiwi & Mozu

Water Seven / The Franky Family

On Play You may K.O. 1 of your Stages with a cost of 5 or less: Add up to 1 DON!! card as rested from your DON!! deck.

OP18-064

Uncommon

Saint Killingham

Celestial Dragons/Holy Knights of God

[Your Turn] On Play DON!! -1: Up to 1 of your opponent's Characters with a base power of 7000 or less and up to 1 Character with a base power of 5000 or less cannot attack until the end of your opponent's next End Phase.

On K.O. DON!! -1: Play this Character from your trash.

OP18-065

Super Rare

Saint Gunko

Celestial Dragons / Holy Knights of God

Blocker

On Play DON!! -1: Play up to 1 {Celestial Dragons} type Character card with 6000 power or less from your trash.

OP18-066

Common

Zambai

Water Seven/The Franky Family

Activate: Main You may K.O. 1 of your Stages with a cost of 5 or less: This Character gains Rush during this turn.

OP18-067

Common

Charlotte Smoothie

Big Mom Pirates

On Play You may trash 1 {Big Mom Pirates} type card from your hand: Draw 2 cards.

OP18-068

Common

Senor Pink

Donquixote Pirates

Once Per Turn If this Character would be K.O.'d, you may DON!! -1 instead.

On Play DON!! -1: Up to 1 of your opponent's Characters with a cost of 7 or less cannot be rested until the end of your opponent's next End Phase.

OP18-069

Common

Sodomu and Gomora

Animal/Water Seven/The Franky Family

If your {The Franky Family} type Character would be K.O.'d, you may DON!! -1 and rest this Character instead.

OP18-070

Rare

Tom

Fish-Man/Water Seven

On Play DON!! -1, you may trash 1 card from your hand: Add up to 2 Stage cards from your trash to your hand.

OP18-071

Common

Trebol

Donquixote Pirates

Once Per Turn If one of your Characters with the {Donquixote Pirates} type would be removed from the field by your opponent's effect, you may return one DON!! from your field to your DON!! deck instead.

Opponent's Turn If your Leader is [Sugar], this Character gains +2000 power and Blocker.

OP18-072

Rare

Franky Family

Water Seven / Franky Family

Blocker

Activate: Main Once Per Turn You may K.O. one of your Stages with a cost of 5 or less: If this Character was played this turn, give up to 1 of your opponent's Characters -3000 power during this turn.

OP18-073

Common

T-Bone

Navy

OP18-074

Rare

Can You Please Sail On The Ship I Made

Water Seven / Franky Family

Counter If you have a Stage with a cost of 5 or more, up to 1 of your Leaders or Characters gains +4000 power until the end of this battle.

Trigger DON!! -1: Add up to 2 Stage cards from your trash to your hand.

OP18-075

Rare

Thousand Sunny

Straw Hat Crew

On Play Draw 1 card, add up to 1 DON!! card from your DON!! deck and rest it.

Activate: Main DON!! -2, you may rest this Stage: Set up to 1 of your {Straw Hat Crew} type Characters with a power of 7000 or less as active.

OP18-076

Uncommon

Shark Submerge 3

Straw Hat Crew

On Play Draw 1 card, then add up to 1 DON!! card as rested from your DON!! deck.

On Your Opponent's Attack You may rest this Stage: Your Leader with 5000 power or less and up to 2 of your Characters gain +1000 power during this turn.

OP18-077

Uncommon

White Hobby Horse

Straw Hat Crew

On Play Draw 1 card and add up to 1 DON!! card from your DON!! deck and rest it.

Activate: Main You may rest this Stage: Up to 1 of your {Straw Hat Crew} type Characters gains Rush: Character during this turn.

OP18-078

Uncommon

Mini-Merry

Straw Hat Crew

On Play Draw 1 card, then add up to 1 DON!! card as rested from your DON!! deck.

Activate: Main You may rest this Stage: Give up to a total of 4 of your Leader or Characters 1 rested DON!! Card each.

OP18-079

Leader Card

Spandam

CP9

Activate: Main You may rest 2 of your DON!! cards and this Leader and trash 1 card with a type including "CP" from your hand: Add up to 1 card from the top of your deck to the top of your Life cards.

OP18-080

Uncommon

Van Augur

Egghead / Blackbeard Pirates

Your Turn/Once Per Turn When you trash a card from the effect of your [Marshall D. Teach] Leader, if you do not have any other [Van Augur], draw 1 card.

On K.O. Draw 1 card.

OP18-081

Common

Oars

Giant / Thriller Bark Pirates

If you have a [Gecko Moria] Character, this Character gains [Double Attack] and [Blocker].

Trigger Play up to 1 {Thriller Bark Pirates} type Character with a cost of 4 or less from your trash rested.

OP18-082

Common

Catarina Devon

Egghead / Blackbeard Pirates

When Attacking This Character's base power becomes the same as your opponent's Leader's power during this turn.

On K.O. You may trash 1 card from your hand: If your Leader has the {Blackbeard Pirates} type, play this Character card from your trash rested.

OP18-083

Rare

Saint Killingham

Celestial Dragons / Holy Knights of God

Your Turn On Play Play up to 1 [Sleeptids] from your trash.

On K.O. You may trash 2 cards from your hand: Play this Character.

OP18-084

Super Rare

Gunko

Celestial Dragons/Knights of God

On Play Look at 4 cards from the top of your deck; reveal up to 1 card with the type {Knights of God} and add it to your hand. Then, place the remaining cards into the trash.

Activate: Main You may rest 4 of your DON!! cards: Play up to 1 Character card with a cost of 6 or less and the {Knights of God} type from your trash.

OP18-085

Uncommon

Cerberus

Holy Knights of God

Activate: Main You may return this Character to the owner's hand: Up to 1 of your [Saint Shamrock] Characters gains Rush, Banish, or Unblockable during this turn.

OP18-086

Common

Goldberg

Giant/Elbaph/New Giant Pirates

This Character gains +12 cost.

On K.O. K.O. up to 1 of your opponent's Characters with a cost of 4 or less.

OP18-087

Common

Stansen

Giant / Elbaph / New Giant Pirates

This Character gains +12 cost. If all of your Characters have a cost of 12 or more, this Character gains +2000 power.

OP18-088

Rare

Saint Sommers

Celestial Dragons/Holy Knights of God

[Your Turn] On Play If you have 6 or more DON!! cards on your field, K.O. up to 1 of your opponent's Characters with a base cost of 4 or less.

On K.O. You may trash 2 cards from your hand: Play this Character card from your trash.

OP18-089

Common

Dorry

Giant/Elbaph/Giant Pirates

This Character gains +12 cost.

On Play You may trash 1 card from your hand: Your opponent trashes 1 card from their hand.

OP18-090

Uncommon

Brook

Thriller Bark Pirates

OP18-091

Common

Brogy

Giant/Elbaph/Giant Pirates

This Character gains +12 cost.

When Attacking You may trash 1 card from your hand: Add up to 1 of your Character cards with a cost of 2 or less from your trash to your hand.

OP18-092

Uncommon

Roronoa Zoro

Elbaph/Straw Hat Crew

If there is a Character with a cost of 12 or more, this Character gains +3000 power.

If you have 10 or more cards in your trash, this Character gains Rush. (This card can attack on the turn in which it is played.)

OP18-093

Rare

MMA

Elbaph

Under the rules of this game, you may have any number of this card in your deck.

Blocker (After your opponent declares an attack, you may rest this card to make it the new target of the attack.)

OP18-093

Rare

MMA

Elbaph

Under the rules of this game, you may have any number of this card in your deck.

Blocker (After your opponent declares an attack, you may rest this card to make it the new target of the attack.)

OP18-093

Rare

MMA

Elbaph

Under the rules of this game, you may have any number of this card in your deck.

Blocker (After your opponent declares an attack, you may rest this card to make it the new target of the attack.)

OP18-094

Common

Hee Hee Hee!!! I Smell Adventure!!!

Elbaph / The Four Emperors / Straw Hat Crew

Main Look at 5 cards from the top of your deck; reveal up to 1 {Elbaph} type card and add it to your hand. Then, place the rest at the bottom of your deck in any order.

Trigger Draw 1 card.

OP18-095

Common

I will Be Late!!! I Won't Make It!

Celestial Dragons / Holy Knights of God

Main Look at 5 cards from the top of your deck; reveal up to 1 [Sleeptids] or {Holy Knights of God} type card and add it to your hand. Then, place the rest at the bottom of your deck in any order.

Trigger Activate this card's [Main] effect.

OP18-096

Rare

I'll Summon Them

Celestial Dragons / Holy Knights of God

Main You may rest 3 of your DON!! cards: Play up to 1 {Holy Knights of God} type Character with a cost of 6 or less from your trash.

Counter If you have 10 or more cards in your trash, up to 1 of your Leader or Character cards gains +4000 power during this battle.

OP18-097

Common

Abyss

Celestial Dragons / Holy Knights of God / Five Elders

If your Leader has the {Celestial Dragons} type, the cost of playing {Holy Knights of God} or {Five Elders} type Character cards with a cost of 2 or more from your hand is reduced by 1.

On Play Draw 1 card and trash 2 cards from the top of your deck.

OP18-098

Common

Onigumo

Navy / Vice Admiral

Unblockable

OP18-099

Rare

Kaku

CP9

On Play Place up to 1 card with a type including "CP" from your hand to the top or bottom of your Life cards face-up.

Trigger If your Leader has a type including "CP", draw 1 card and place up to 1 of your opponent's Characters with a cost of 8 or less at the bottom of the owner's deck.

OP18-100

Super Rare

Khalifa

CP9

On Play Draw 1 card and add up to 1 card with a type including "CP" from your hand face-up to the top or bottom of your Life cards.

Trigger If your Leader has a type including "CP", draw 1 card and rest up to 1 of your opponent's Leader or Character cards.

OP18-101

Uncommon

Kumadori

CP9

On K.O. Add up to 1 card with a type including "CP" from your hand to the top or bottom of your Life cards face-up.

Trigger If your Leader's type includes "CP", K.O. or rest up to 1 of your opponent's Characters with a cost of 6 or less.

OP18-102

Uncommon

Jerry

Navy

OP18-103

Rare

Jabra

CP9

On K.O. Add up to 1 card from the top of your deck to the top of your Life cards. Then, trash up to 1 card from the top of your opponent's Life cards.

Trigger If your Leader has a type including "CP", draw 1 card and place up to 1 Character with a cost of 8 or less at the bottom of the owner's deck.

OP18-104

Common

Strawberry

Navy / Vice Admiral

Banish

OP18-105

Rare

Spandam

CP9

Trigger If your Leader has a type including "CP", reveal up to 1 card with a type including "CP" other than [Spandam] from your hand and activate the [Trigger] effect of that card.

OP18-106

Common

Doberman

Vice Admiral/Navy

Double Attack (This card deals 2 damage.)

OP18-107

???

Nero

CP9

Blocker

Trigger If your Leader includes "CP" in its type, place up to 1 Character with a cost of 5 or less at the bottom of its owner's deck.

OP18-108

Uncommon

Funkfreed

CP9

On Play You may trash 1 card with a type including "CP" from your hand: Draw 2 cards.

Activate: Main You may rest this Character: Up to 1 of your [Spandam] gains +1000 power during this turn.

OP18-109

Uncommon

Fukurou

CP9

Blocker

Trigger If your Leader has a type including "CP", you may K.O. or rest an opponent's Character with a cost of 6 or less.

OP18-110

Rare

Blueno

CP9

On Play Look at 4 cards from the top of your deck; reveal up to 1 card with a type including "CP" other than [Blueno] and add it to your hand. Then, place the rest at the bottom of your deck in any order.

Trigger Draw 1 card and K.O. up to 1 of your opponent's Characters with a cost of 2 or less.

OP18-111

Common

Momonga

Vice Admiral/Navy

Rush (This card can attack on the turn in which it is played.)

OP18-112

Common

Yamakaji

Vice Admiral/Navy

Blocker (After your opponent declares an attack, you may rest this card to make it the new target of the attack.)

OP18-113

Super Rare

Rob Lucci

CP9

On Play On K.O. Trash up to 1 card from the top of your opponent's Life cards.

Trigger If your Leader has a type including "CP", draw 1 card and place up to 1 Character with a cost of 8 or less at the bottom of the owner's deck.

OP18-114

Common

Wanze

CP7

On Play Look at all of your Life cards and place them back in your Life area in any order.

Trigger If your Leader has a type including "CP", place up to 1 of your opponent's Characters with a cost of 5 or less at the bottom of the owner's deck.

OP18-115

Common

Ten Finger Pistol

CP9

Main K.O. up to 1 of your opponent's Characters with a cost of 5 or less.

Trigger If your Leader has a type including "CP", draw 1 card and place up to 1 of your opponent's Characters with a cost of 7 or less at the bottom of the owner's deck.

OP18-116

Rare

Iron Body Empty Tree

CP9

Counter You may trash 1 card from your hand: Up to 1 of your Leader or Character cards gains +3000 power during this battle.

Trigger If your Leader has a type including "CP", rest up to 1 of your opponent's Characters.

OP18-117

Rare

Buster Call

Navy / CP9

Main You may trash all of your Life cards: If your Leader is [Spandam], trash all Characters and play up to 5 {Vice Admiral} type Character cards with different card names from your deck or trash. Then, shuffle your deck.

OP18-118

Secret Rare

Monkey D Luffy

Water Seven / Straw Hat Crew

On Play Set up to 3 of your DON!! cards as active. Then, up to 1 of your opponent's Characters cannot be rested until the end of your opponent's next End Phase.

End of Your Turn Set up to 1 of your {Water Seven} type cards as active.

OP18-119

Secret Rare

Saint Shamrock

Celestial Dragons / Holy Knights of God

On K.O. You may trash 1 card from your hand: Play this Character card from your trash.

Activate: Main Once Per Turn If this Character was played on this turn, play up to 1 {Holy Knights of God} type Character card with a cost of 6 or less from your trash.

OP17-119

Secret Rare

ALT

Loki

Giant/Elbaf

This Character gains +12 cost, and if it is your opponent's turn, this Character gains +3000 power.

On Play K.O. your opponent's Characters with a total cost of 4 or less.

OP18 God’s Dominion FAQ

Quick answers about the current OP18 revealed cards page.

Can I browse every OP18 God’s Dominion card here?

Not yet. This page currently lists only the revealed OP18 cards and will grow as more cards are officially shown by Bandai.

What is OP18 centered on?

OP18 is notably centered on the Holy Knights (God's Knights) and Water 7, based on the cards officially revealed by Bandai so far.